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Reviews for "Mushroom Tower Defense"

EXCELLENT!

I keep trying out the games on the front page but eventually I get tired of them and come back to this one. Excellent Job. Keep them coming!

Fantastic

This is the only game I've ever come back to NG and searched for. I even finally joined up just to review this game and say thanks.

Great game.

First thing, to the previous poster, Angel doll is good to guarantee a gold medal in each map.

Personally, this is one of my favorite defense games, way better than any iPhone app. I love the Diablo-like bonuses... it's the heart of the game. I did not like the projectiles, but the gameplay already slows down my computer. The gem purchasing and placing was more of a burden than it was fun, in your next version, consider hotkeys or something.

Though there's a lot of ways you can win, the best way early game is most definitely wealth tower. Free gems and free accessories aren't really random, since you can just reload within 3 seconds.

There are the useful towers and accessories, and the less useful ones. Pure Water is the best, and earth tower the weakest of the pures. Best accessory is the 20% upgrade discount hands down. Some things like area poison are pretty much useless.

I'm sure there's more but it's not on the top of my head.

Overall, slick game. I played this for hours.

great game needs a few minor tweaks

great game play, gets challenging after a few levels. good first version. for the developer, when you do an update, please change from random to selectable accessories to support choice depending on player strategy. i personally found the clover and golden bell very useful and the angel doll worthless. element combos could be fixed too. for example wealth steal (2 elements) was much more useful than money steal (3 elements) also, around world 8 the available upgrades become too weak to support the higher difficulty. the level up menu and the cut tree menu got in the way. it would be nice to have the enemy stats show always or at least on mouse over, not only when you click. mushroom placement could be smoother, and the speed settings didnt always work or went on and off on their own.

to the players, a lot of different strategies can work, but there are some common tips. for example, click next wave fast early on cuz you need the money! for probability effects, it is always better to first cluster a few together before you level up one. start with a two mushrooms, level up to 2 only, then make them wealth steals and then level those up to 3. then add one or two more. next try one slow before, and a few confuse after this group. then put at least 6 teleport near the exit. after that its up to you.

Awesome game!

The only real thing that I wish you had added was health, by like the 25 wave one the first level i was really needing it, so when you update it next, try adding some health or a "upgrade" so you can get you health back.