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Reviews for "Zelda Rythms"

Not a bad game

This is a very decent game. It's not front page material, but it looks like the product of a creative and organized mind... which is less than I can say about some flashes around here.

The one thing I would like to say though, is that the instructions and menu screen can be a little hard to navigate and are not always user friendly.

luksfarris responds:

thank you for reviewing

Cool idea and solid game

just needs some adjustments. Like many people have said the arrows don't match the songs exactly. The hit detection was also a little off for me, Flawless was a little bit before the arrows were aligned rather than when they were perfectly aligned. Also on Saria's song whenever there were two of the same arrow on the screen, both would disappear after i pressed it.

You should also make more uniform difficulties. Where easy medium and hard are similar on all the songs. Now some songs are really simple even on hard and others like the last two are really hard on their max difficulties.

luksfarris responds:

thanks for writing... and sorry for the problems.. i won't make those mistakes next time =]

cool

Good concept, nice songs (there are better versions in the audio portal) but I found a few errors that I think you should be aware of to help you improve as a artist.

1- the timing for the notes is very far off, almost to the point your guessing. after the first 3 or 4 seconds of the song they go off without the song. this is also noticable because all songs end early no matter which you play. a slight timing tweak should fix this.

2- when you say hard you "mean" hard don't you??? :P the fairy song on very hard is litterally impossible to beat. which is strange cause I expected saria's song or another song to take that spot. not the fairy song

3- Audio choices... Make sure you scan the audio portal a few times before picking songs, this could prevent errors like 1 or 2 and add some unique qualities to the game, if you wish I can provide you with a few tracks that are of very high quality to replace those listed.

4- controls. The title screen was funny, felt like a Snes game screen, but when I went to options it changed. try to keep the controls nice and linear, it wasn't to annoying but it was an bothersome.

5- Graphics. You did pretty good on this, not much to say except the flawless point is slightly lower then it should be.

Comments: I'm also an aspring artist but I mostly do animation right now, the scripting isn't coming to me as fast as lua did, maybe because lua was a game itself and made working fun :P if I ever learn enough to make ddr/gh games I'll make one myself, but right now I'm on a platformer.

Have a great day btw todays my B-day :D

luksfarris responds:

that was a nice review. Thanks for the good critics.. you should check out my website.. i am writing tutorials on flash... someday i will write a rythm game tutorial =]

happy b-day by the way !

Pretty Good

This was pretty good. Like others said, it was a little off but i still like it. I look foward to seeing more work from you.

luksfarris responds:

i am fixing that

*loses* YAY! I DID IT! I WON! XD i fail at this so much... but then again... i am missing the down arrow on my keyboard... still this game is pretty good, but it can be better...