00:00
00:00
Newgrounds Background Image Theme

KungFuCarafu just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "SAS: Zombie Assault"

great game overall!!!

graphics 9/10
they are great, not 3d mind you, and the it makes the game laggy at times but its not some untidy scrawl.
gameplay 9/10
the game is briliant in gameplay. its realistic (as far as zombie games go) that an SAS troop wouldnt have multi-damage tesla coils but maybye som 30. cal and 50. cal turrets, these turrets can be used to create choke-point exploiting slaughterhouses in the top right room(its what i did, 3 baracades is enough to keep me busy, not enough to overrun, or bore me, and has its own choke-point), and the baraccades are not indestructible, and in the beginning brittle, but upgraded they can buy significant time, the wepons are real and good looking, and the having to buy ammo is annoying but realistic and it makes you use every shot you got in the clip instead of "bam,bam,dead zombie, reload" you get "bam,bam,dead zombie,wash rinsse repeat unil out of ammo, reload". also the prox mines help alot in that small room in the southeast.and the game gets laggy at times because of the zombie horde, bullets flying, turrets existing, and mines exploding, but i see it as a small price to pay. the mark down on this is because of the buying rounds for everything... but the handgun, understandable but not realistic.
lag 9/10
as said above the graphics and gameplay slow it down, but not by much, and very rarely.
difficulty 10/10
perfect balance. no to hard in beggining, and it dosent suddenly jump anytime bu just enough to keep the player on here toes
story 0/0
there isnt a story so i cant rate it for story, up or down.
player modification, 5/10
this is the only marker-downer. an upgrade system would help, as well as items like armor, sights, extra mags, ammo capacity upgrades, medikits, etc, etc. im not the first, nor the last to say this, but it is still worth mentioning.
overall 9/10
suggestions
the suggested upgrades above. also what about survivors and other SAS team members. the ability to switch control between team members woul be nice. upgrades to ammo damage (not the temparry "double damage" thing but actual upgrades to the rounds like "hollow points", and "armor pircing", and "incendiary rounds"), and like i said "leveling up" would'nt hurt. upgradeing steadyness, damage risistance, walking speed, and so on would create replayabilaty. and maybye the ability so assaigh differnt wepons to turrets at the cost of rmoving that wepon from you arsenal and the cost to reload the turret (automatically once the guns dry?) and more would be grat add-ons
notes.
i played on normal, and i will accept critisism over my review,suggestions,and my chronic n00bism.
your games total scor is 51/60 = 9 on reviw, 5 on vote
recommending for defense, shooting, and zombie catagories.
thank you foryour submision, please come again.
soon.

Excellent!

Great game, love the upgrades. I just wish that the sentries would shoot them before they got in.

AWSOME!!!!

awsome great game. the only thing is there's no health bar

Very stress relieving

First of all : I love the game, after a hard day at work playong this game is very theraputic. But then again, for later references, you shoud reprogram the esc button for either a pause button because when your on the 10th level and you want to pause the game, I often press esc for pause, but in this game it actually..well...escape, as in you have to restart the whole game.

But other than that love the game keep it up

good game

very fun.