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Reviews for "Z-Wars"

Nice tower defence

The gameplay was actually quite smooth, and there are some cool original ideas like the walls and the ability to relocate the towers. I don't agree that this is just another one. The fact that you have to guide the enemies along your defence, gives an extra challenge.

And that's also the problem. The beginning is confusing, as you have no idea about how the different enemies chose their path. There is also no way to influence the way the towers fire, which is a bit annoying in this setting. As mentioned by others, they inherently pick the first one, which makes them very inefficient at times.

Also the money gain is very slow. It would be nice if you could get a bonus if you call for the next wave before the timer runs out for example. As it is now, the game is pretty hard, and requires some devotion to get used to it. A bit more guidance or an easier mode to learn would be nice.

nice but...

Yeah i kinda liked it.
Nice flow, but had to switch off the music and sound at wave 40 because it got annoying. Upgrade system is a little weird and later on, the towers are not strong enough but with a little tricking it works ;)
Nice done, next time maybe think the laser tower over again and maybe overthink the uprgade system (towers get other specials f.e.)

Fun, but..

Theres a glitch where if you put a wall near the arrow pointing left, the enemies can just move out of the squares and touch the arrow thus, losing lives. Not sure if it's really a glitch or not, but just giving a heads up.

Pretty nice but...

You could vary the tower upgrades a bit, and add a freeplay, which means something like you can let tanks in and not loose life, but money instead, or points, which you can upload to a highscore.
That'd be great! :)

Cool 😊