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Reviews for "Renegade Commanders"

so-so

This is not my kind of game, but I can't really rate you down because I think you still did a really good job within the genre. I like your animation, even though the game wasn't amazingly fun for me.

Needs a little work

Not bad, and definitely has a command and conquerish feel. Like the first one anyway. The game moves at a snails pace, resources should gather about half again as fast. Turrets are way too powerful. but that might be overlooked except for the auto-return fire deal. As I was getting the feel of it, I go strolling up with ten troopers planning on taking out one single turret. Instead they all die due to one rifleman shooting in their general direction. Same thing with one of my artillery pieces, couldn't run him back behind barriers due to it trying to engage units it couldn't shoot.

All that said, very good effort, with a couple of very minor fixes, it'd be solid front page material.

Awesome story, solid gameplay and responsiveness, great voice work. It's definitely worth a look.

Good game

I can see the amount of work it took to create it, but something is lacking.

The game keept me playing for 2 minutes, with no desire for more. The graphic uses 3D, but there is really a lack of design. And the usage of 3d in the gameplay is unnoticable - as well it could be an isometric 2D.

And infantry on segways - lol ;)

But amount of work to make the engine working, and AI programming is impressive.

I could not find myself enjoying it

It just felt wayyyyyyyyy to repetitive