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Reviews for "Dandy."

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This is by far one of the stupidest and most ridiculous games I have ever played in my entire life....AND I LOVED IT!!!! I had no idea what was going on, some flying guy shooting things with candy??!!! I have no clue what is going on; all I know is that I'm destroying things that turn into candy across various themes!! Thank you, TrueDarkness, for giving us this masterpiece! Keep up the good work, my friend!

If only I can say all that I want to...

Well, as the title probably states, I really want to convey my ultimate message to you in a long and slightly repetitive format, but hopefully it won't be that boring. I just want to say that it seems like you two really get what you strive so hard for. I have to say that this game's weird level is off the charts, and that the artwork is phenomenal. You two have some intense talent. The programming was spot on, I couldn't find one flaw in all of the programming either. It also seems like you two make an insane team and can make so many things. But enough of the cheers, and onto the flaws... This game was insanely repetitive, but I think that that has already been stated. The game seemed repetitive because even though the artwork changed, and the difficulty changed slightly, the whole game had the same constant game play that gets fairly boring. You can solve this problem simply by making the background change to give the player the illusion that they are traveling through some sort of tunnel or maze while they are fighting. You could also have some sort of meter at the top to track the player's progress through the level to help them determine how much longer the level is. When a player thinks that a level is going to go on forever, it really turns them away. Also I would like to say that this game has been done so many time before that you could make a game like this without thinking. Even though you did this game in a fantastically odd and eccentric fashion, this game idea is too close to the norm. You need to branch out, and I can tell that you both have a huge imagination based on the artwork alone. You also need to work on your story lines, because even though the titles gave some hint to what was happening, you gave the player a story line, so you should probably use that story line rather than hand the player with level after level. Also I was EXTREMELY disappointed when I beat the game and found that there was no epilogue. This really upset me because I felt like I was playing through all of that for nothing, no little movie, no ending animation, not even a simple sentence. Also, the game got to a point where it was so repetitive that I only played to see the animation, the bosses, and the end of the story. But, I would still like to say that you two have some extreme talent. The programming was spot on, I couldn't find a single flaw in the programming, and the game ran as smooth as a naked chinchilla. The artwork was fantastic, it was original, entertaining, fun, and very professional and clean cut. I have to say that this certain game is probably not your best work, but you two have amazing skill, and I really hope to see some groundbreaking games from you guys soon... or late, depending on when you want to release a game...

Pretty good.

It was okay. The only thing i dont like is that its 2d.

Great Graphics, decent time-killer

but, I don't know if this was just me, the score counter in the top left corner didn't count for me. Bug, perhaps?

Uhh...

Through the entire game, i couldn't get 2 thoughts out of my head...
1. What the hell was this guy smokin?
2. I wonder what this game would do to someone on acid...

So, thank you for this game though, it was pretty fun, 4/5