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Reviews for "Towering Forever"

But who is thinking about the Paper Industry?!

Dear Robot In Front of the Tree of Life -

I understand it's your job to crack your metal fist against anything that walks within a hundred yards of your precious tree. Nobody here at Galactic Paper is blaming you for following your programming, even when that programming leads you to kick and flail madly in the air for minutes at a time, destroying our Buzzsaw-o-Bots.

Nor can we claim that your motives are incorrect when you lay down those massive root-shooting things. We were expecting guns or lasers or something, but you showed a lot of ingenuity and innovation by planting - planting! - your tower defenses. Rocks, lightning, hurricanes, roots...we thought your defenses were primitive, but it looks like we have underestimated the forces of nature. Our Speed-o-Bots, our Walk-o-Bots, even the Stage 10 Massive-O-Bot, were sadly unprepared to have thorns claw up their tailpipe.

Have you ever *seen* a Grossly Distending Tailpipe, Mr. Tree-Robot? It's not a pretty sight.

We're not asking you to stop defending the Tree of Life, Mr. Tree-Robot. That would fly in the face of all the struggle you've had so far. But...

....but seriously, can't you just let our robots take home a little branch or something?

- Board of Directors, Galactic Paper Incorporated

I like it

This was a nice change of the average tower defence, though the robot did a hell of a job by itself. Overall I enjoyed it.

Not very tower oriented

I found that the game relies too heavily on your own robot rather than the towers. I went through 30 levels with just punching out all the characters and didn't need to use a single tower. This may just be on easy, but the comparative growth of fist damage to tower damage makes it pretty obvious that the game can be taken out with a lone robot.
It's got a good base, but the mechanics need tweaking.

Good but

I thought it was a good game an a very good twist to TD games. However, I found my PC sluggish when more enemies poped on screen, but the sad part that this made my controls unresponsive, while everything else moved at the normal speed. Before I could dish out much more attacks and move my robot to the right place, but then it was hard to nail 3 hits on one of the slow moving enemies. Also, the game seems that you can pass it with just one type of tower.

Naw

was pretty good for the first few rounds then it got a bit annoying, the attack system got really repetitive and the fact it moves you foward meant finding myself frustrated as some of the faster or air enemies passed, also the tower selection could have been a bit wider.