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Reviews for "Make happy umbrella man"

not really that fun.

for one thing, it takes way too long to load the manu, and when you die there's like a 15 second wait to submit your score or go to the link. i think the load time kind of makes people frustrated when they try to play again. i should know, this was what severely pissed me off. there should be a "retry?' button there and/ or a "retry from last checkpoint?" button (add checkpoints so players can start off from where they died.). another thing- try to make the first levels or so like a tutorial, so players may get the hang of things so they can ACTUALLY enjoy it. the pyramid there was a major bad. i always died there without knowing what to do. and the line energy runs out too fast- i mean what the fuck?!?!??!! you have to hit EVERY SINGLE donut and food item to keep going. why play? your path is pretty much decided for you. make the energy button recharge itself and food items able to make it recharge it faster. it would also be nice if you could have different items, like a different color pencil, (better one would recharge faster, have better handling) and maybe different umbrellas, (that would help you glide faster/smoother/open faster to save yourself-more hang time before falling that sort of thing) and maybe different suits- just for fun. boss battle maybe? -like what gouku88 and Ytaker said. and for the story-maybe he has to get to work? i might be interested in a sequel-but fix these things first. i understand this might be asking much but at least try. thanks.

-shan

ehh

its fun for about 10 seconds until you hit something and it takes about 20 minutes to re-start the game, try having a retry button instead of having to submit your score everytime

I would like to see...

In game collectibles, it adds to the replay value.
For instance each time you finish a stage, your points get tally'd up. There could be a store in the game where you could purchase things like
New main characters, New Clothes, Diffrent Umbrellas, Diffrent Stages, and Diffrent colored pencil (the last being the chapest)

Also a coulpe more stages, think cruisn the world (meaning you can select them)

WHy not a boss stage? Where a giant (whatever) chases you, the screen pans faster and you have to draw the correct lines to save the little fellow from being destroyed by the persuing boss. :)

Major annoyances lie within.

There are long annoying animations. Since this sort of game is one where you play it repeatedly to improve your score, they get repetitive as you see them repeatedly.

Maybe make different obstacles. The first might slow you down, the second stop you, the third knock you down. That way you have a difficulty curve. And make it obvious how to beat enemies, the first time you meet them. A skilled player who makes no slip ups should be able to reach the end on their first go. There shouldn't be things where the way to defeat them requires you to die first. Like that pyramid.

Offer a skip send score. In case you do crap.

Nice game.

Good, but not great, but anyway im sorry i cant provide a proper review, but i just have to flame about people saying there should be a backstory.

Ok, Do you really need a backstory to play donkey kong? or what about football or poker? If you want a story go read a book the best of which writers compare to the best video games writers like my 10inch penis might compare to a poorly endowed titmouse or you could direct your browser to the nearest torrent site and download somthing called a "movie" any of them really because apparentaly youre easily satisfied.