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Reviews for "TheHeist"

nice game

Seriously i don't understand what ppl are bitching around for. The game is great and if you lack driving skills don't blame it on the game blame yourself. Losing cash when you bump into cars makes it more of a challenge if this wouldn't be you only had to push the gasbutton and race towards the end in time which wouldn't be a challenge at all. The upgrades are a bit expensive but not much of a problem otherwise you could finish the game in minutes. Overall a very good game i seriously don't understand why ppl keep complaining about the crashing and losing money. It isn't a bumpercar just use your break once in a while and drive between cars or give them a little push on the side.
When you eventually reach the 1,000,000 and buy the rocket launcher just enjoy it this thing ROCKS you can blow away all copcars that go in front of you. hell on the last level i start with 415000 or something like that and i end up with more then 550000 everytime. So ppl whining about the loss of cash just have to blame themselves learn how to drive don't just press gas and crash into every fucking thing you see.

Looking forward to a sequel

Excellent!

Everything is perfect I hope to see some more!

Quite a few bugs!

First of all im not sure how the reviewer below managed to rack up 3 million credits of damage, seeing as i got the impresson the whole idea of this game was to avoid crashes and collisions to maintain your cash.

some of the bugs included:

-if you hit one car, you not only get penalised for that, but every single car that is hit by the first car, also takes a toll on your score. A simple clip on the side of a car can result in a -10,000 credits penalty. Thats not right surely

- with 'The Slammer' wepon, it looks like its only meant to hit the cars either side of your van, yet if you creep up behind a car, and press space, you can throw the car infront into a huge crash, sometimes when you dont want to.

-The wepons are over-priced, and most of them useless.
- The Oil slick cuases pile-ups = minus credits
- The Mine cuases crashes = minus credits
- The Slammer cuases crashes (and is bugged) = minus credits

Only the auto guns and missiles are worth buying, which made me question why the other weapons are even there.

I guess THE biggest fault with this game, is that their are far more normal cars on the roads, than there are police cars.

Normal cars hit = lower score
Police cars hit = higher score

Having 80-90% of the cars on the road, lowering your score, makes it extremely hard to maintain a decent amount of credits. The game almost takes on an RPG power leveling feel, which isnt always enjoyable.

I played the game focusing 100% on avoiding EVERY SINGLE car, i didnt use my wepons at all, i maxed engine and armour and just drove well. The risk of destroying a police car to get +3000, only for that car to go and blow up 5 normal cars and get you -10,000, is simply not worth it.

Cool.

T'was good, but easy. Once you get the rockets... I caused over 3 million credits worth of damage. It's kinda weird, when you get home with more cash than you started out with. Other than that, it's okay.

Not bad,but could be better.

I liked th concept,but what killed my enthusiasm was th gameplay.Firstly,since when did th doors on armored trucks fly open to discharge cash(or credits in this case)upon impact?That was my major grievance.Secondly,i wish you could actually control when you were going to 'jump'.Thirdly,th upgrades were WAY TOO fucking expensive.Fourth,those specialists were a little overpriced in terms of reputation(thats what i think it is).Lastly,those specialists u hired were NON-existent.On th sequel,dont make th truck lose any cash at all,add a 'jump' control,lower th price of th upgrades,and finally,make those specialists more worthy of those rep points we spend.Lastly,make th specialists appear and actually HELP you.Add more replayibility value on top of th improvements listed above,and we have a 10/10 winner.