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Reviews for "Geo Land: The Lost Time"

Your time estimates are bang on!

It's just a shame that the game itself was found extremely lacking. Quest item drop rates are pathetic, it took me 2 hours of grinding to get 2 souls from the ghasts in the second temple. The hit/miss calculation seems to be fairly faulty as well. There should be no reason that I would miss a level 10 enemy 6 times in a row at level 21. You have a pretty good basic concept that needs some serious overhauling in the mechanics department. All in all a good game and thoroughly enjoyable, but the faults of the game itself lend to a very low score.

Bad save engine

The game system is good, but the save engine doesn't work for me. The game save without warning, but when I refreshed the page, my save is gone.

Too much grind and wait

It takes way too long to get money and experience in this game. Also, health should either regenerate quicker, or the monsters should hit for less. The switch between the left click and spacebar is kinda awkward.

Could be better, but by my regards...

When you gain exp from a quest you don't level up, you have to kill something. Music is just very short loops, no option to turn it off. No direction or story from the beginning, character involvement etc.

No full version just ices the cake though.

REST!!

Fight one battle, rest for 10 minutes. I've spent more time NOT playing this game than I have playing it. Things only get worse the higher in level you get because you're waiting even longer to fight your next battle. I know I can use apples and chocolate to speed the process up, but it still doesn't prevent the fact that eventually I'm going to have to return to fighting one battle then resting for 10 minutes.