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Reviews for "Flash Gear Solid VR: TNM"

Details...

It feels like an unfinished game. One thing i was expecting after every mission was the voice "Excellent Snake", as in the PSOne game. It's not that hard to put a, fully available on the web, sound after each mission, after all, you got the BG music and FX sounds right (most of them).

Details always makes the difference. It's nice, 3D and all, but details, like a fuel gauge on the nikitas (again, not that hard) can make you like the game or hate it.

Why Snake was on a box?, i don't know, but i feel it was the right thing to do. Maybe you're not good at designing 3D faces, and in my opinon, it's way better to play as a "Snake on a box" that with a "deformed, not looking at all like snake".

As for creativity and originality I can't say much, ripped graphics, sounds and concept.

As i said, it feels like it's an unfinished game rather than a final release.

Sorry

It's just not my cup of tea.
Firing missiles and guiding them isn't really a great concept.
6/10

Original idea, but horrible controls

I like the idea of flash MGS VR missions, but I think the controls had to be the worst and most confusing I have seen in a while.

ehh...

the game could of done better, but the nakita missiles only changed speed rapidly because thats exactly what happens in the game, but the movements of the missile were a bit not controlive

mkay

5/5 points for flashskills

0/5 for creativity

nothing else to say