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Reviews for "Flash Gear Solid VR: TNM"

Some Problems, But Good First Effort

I'd really like to know how you get your CGI stuff into Flash.

Problems :
1 Controls are Awkward
2 "Victory pose" at the end of each level. I can't see the model through the holes.

I dont know how to just make a comment

But, ill give it 9/10 stars...It wont work for me though >_<. It loads up the little bar, then nothing happens. Can anyone help me out?

cardboard boxes ftw

just like the original mgs bonus disc on the playstation.
nice 3d effects and music.

good game

i liked the graphics alot and the background music. remindet me of old snes games^^. it requires a bit more strategy

Had there never been the MGS series...

... this would be one of the strangest games I have ever seen. Maybe it was supposed to be comedic that your character was a box with legs, I don't know. It's kinda like those movies that exist just to show off somebody's ability to utilize 3D, and really don't have a story worth telling, or characters worth liking. Like that movie "Polar Express" or "Arthur and the Invisibles". It was okay, and I understand that the use of 3D in Flash is a fairly new thing, and no one is going to be creating masterpiece's with it for quite some time (if ever)... but it just seems like something better could have certainly been the product of your time and talent.

On a useability-related note, what was with only being able to direct the missile at odd angles in the first person mode? And why did the missile sort of "jump" into accelerated mode (like it had only 2 velocity's available to it) rather than transition?