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Reviews for "Garden Inventor"

Fun Game

Needs more to it though. Iono about everyone else but for me once I got the strategy down, which was at lvl2, the game got easier as it progressed.

nice theme, nothing new

I like the theme change, but other than that there's nothing new that this game brings to the genre.

Improvements:
*More incentive to upgrade. there's no cost effectivness to upgrade your towers. you're better off building two than upgrading one, since with two towers you're effectively doubling the fire-rate, if maintaining the same over-all damage per second. Suggestion: 25 damage tower upgrades to 60 damage (rather than 50)
*Lose the radar. it's extraneous, doesn't really have any strategical use, and slows down frame rates in later levels, or if you're piling up waves.
*More variety in towers: What about area of effect weapons? how about damage over time weapons (fire, poison?), maybe have a vine/root system that pokes up through the ground for a few moments to trap a mob. Vector tower defense has some neat original towers in it.

Would like to see:
*Sand-box mode (ex: See Onslaught 2, maybe a wave editor)
*fun/challenge modes (ex: See Desktop Tower Defense)
*Interest system so that those of us who are frugal get a reward for doing more with less.

Was still entertaining despite being unoriginal though, so you have a good base to build off of.

I'm not sure why...

I voted 4. Its not REALLY that great this game is such a clone of flash TD, but then again there are more games like it, or is that not the first one? Anyways, I've played lots of games like this, and this one doesn't seem really out of the norm.

Its pretty good I guess.... BUT nothing special. Im not quite fond of paths... I like mazing it out... So air could be a factor. Yeah.

Garden Defense?

This is essentially the watered down Flash version of Garden Defense.

lol

hahahah its not a bad game, it was kinda cool actually
apart from that friggen catepillar!!!!!!!!!!!!! cld never kill it, but yea nice work