Not bad at all.
This is all-round a much better game than Achilles, so good work on that. It gets a major boost in my eyes simply for not getting quite so many random enemies surrounding you- and even when it did happen, I usually felt responsible for not clearing the enemies out fast enough.
One thing, though- Ellder was just much more enjoyable to play with than the other two by far. I never really felt like my cash was well spent on techniques for the orc and the prince because a lot of them just didn't feel very beneficial. A lot of the attacks seem to hit the enemy, dump you right in front of them, and have them ready to attack you again before your move's ended. You could balance this out by giving some of these moves additional effects like stun, knockback, knockdown, area attack, inflicting wounds, inflicting bleeding. Yeah, it's possible to not get hit EVERY time you use one of these attacks, but I found myself doing the same thing over and over to finish the levels, using repetitive tactics I worked out with selective purchasing and trial and error, rather than thinking on my feet and attacking/blocking intelligently. I get the feeling that a quicker jump or some kind of back-dodge would really do wonders. Ellder's story was still challenging at times, but much more fun.
I could go on, but it's mostly minor little frustrations. Could do with being a bit less stiff, but all in all it's a pretty solid game and I found it worth beating (yes, even the horrible bastard final boss who stuns you every damn time he hits you with his massive range weapon.) I look forward to seeing more from you.