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Reviews for "Ge.ne.sis: Alpha Demo"

'sacrifiction'

Worthy of a full review:

Graphics (8)
Graphics are consistent and well done, definitely more flash style than sprites, minor animation glitches, esp. when 'defending'

Style (9)
quite nice! no clashing color schemes or other major eye sores, although some of the perspective attempts on the effects are awkward.

Sound (5)
N/A

Violence (6)
typical RPG 'bash the bad guy with a chunk of colors' bloodless combat

Interactivity (7)
GUI and menu systems are pretty good, notices some strange behavior with the orb tallies tho.

Humor (7)
not much to go on, but the non-tutorial dialog as definite humor

Overall (9)
Great start, now finish ;)

-1 star for the atrocious grammar and spelling ;p

fairypoet responds:

Great review. Thank you.

interface issue

one thing you need to fix is with the attack selection, when you choose an attack it takes the orbs away and if you change your mind you still have lost the orbs, it would probably work best to have the orbs taken away when the attack is confirmed as opposed to when its chosen

I liked it

i think that the tutorial had too much info that you didn't need considering the game length..... cool game though.

awesome

my only complaint would be that the "battles" took to long. i keep switching to another screen while i waited for my character to attack and finish the battle. other than that you have a great game and i can't wait to see the final project.

Has Potential

I rather like the super-fancy art style.
The battle system seemed a bit too complicated for me, but I got the hang of it.

- I *DID* notice that if you keep clicking the same 2nd column move, it uses up all your orbs with no benefit. Please fix it so you can only click on it once. -

- Also, please check the text script more thoroughly. I saw a fair number of basic grammatical errors. -

Other than that, awesome! PLEASE DEVELOP THIS INTO A FULL GAME! =D