Great =D
A few suggestions I have are:
-For the blue haired girl you might want to redo her attack animations, they look pretty laggy.
-For a better hit effect you might want to add some kind of screen flash, system. Um... add another layer make a movie clip that takes up the whole screen, give it the instance name flasher or something, then make the first frame transparent and the second frame white or whatever, then when you need it to flash:
1.In the attack animation when you hit do something like flasher.gotoAndStop(2)
then next frame is flasher.gotoAndStop(1)
OR
2.You could just use flasher.Play because it will stop at the 1st frame anyway (if you put stop())
anyway:
-fix spelling errors
Thanks for reading =D
@simonp:
This is a demo so they probably aren't supposed to work (there is a 99.9999 percent chance they're not coded)