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Reviews for "Journeys of Reemus: Ch.1"

awesome

this made me laugh in a good way very creative and fun :D

good

I loved the mouse xD it's soooo much cuter tan the bird
(thanks for the scene-select function =)

I THINK it is boss

i like all of the zeebarf games but i want to see the end of the journey

WALKTHOURHG:
(This time I'll do thhe entire game, not leave you off like in the prologue)
Scene 1: WOLF CHASE:
Click theblue thing in the bush on the left side of the screen.
When the snake slithers over, click the yellow thing closest to it.
Click the snake twice.
Click the green pore thing farthest to the right.
Click the green pore on the bottom.
SCENE 2: COURTYARD:
Click the flagpole on the left.
Click the green stone in the well. (DIE IN A WElL IN A WELL IN A WELL)
Click the flagpole again.
Click the sand behind the tree.
Click the flag rag on the left.
Click the tree.
Click the green stone twice.
Click the rope twice.
SCENE 3: DIE IN A WELL:
When the big orange fish jumps out of the water, click it.
Click the plant on top of Liam.
Click the orange fish again.
Click Laim.
Click the lillypad closest to the left.
Click the plant with the hook.
Click the hook.
Click the purple vine you just created.
Click the purple fishes tail
Click the leaf next tot he bucket.
Click the bucket.
SCENE 4: THE DOOR:
Clic kthe axe.
click the chain on the well.
Click the barricade three times.
Clickthe wheel.
Click the metal rod in place of the wheel.
Click the wheel.
Click the chain three times.
Clic kthe wheel.
SCENE 5: RETURN OF WOLFMAN:
Click the bag of chicken feed.
Click the chicken
Click the roasted chicken on the right.
Click the wheel till the blue cloth is on top of the wolf
Click the blue cloth.
Click the rope next to the wolfs tail.
Click the door twice.
SCENE 6: OPENING THE ATTIC:
Click the wooden dor on the rigth twice.
Click the spear.
Click the hold on the grinder wheel.
Clic kthe spear.
Click the sword.
Click the fire.
Click the hammer next to the sword.
Click the grinding wheel handle.
Click the sword.
Click the grindin heel.
Click the metal hook holding the lamp.
Click the spear's shaft.
Click the metal hook.
Click the crook.
Click the attic door.
SCENE 7: OPENING THE DOOR:
Click the door with the circles on it.
Click the middlesized peg threee times.
Click the large peg twice.
Click the smallest peg twice.
Click the unlocking thing on the top left.
Click the rope twice.
SCENE 8: GETTING THE HELL OUT OF HERE!:
TWO POSSIBLE ENDINGS:
Rat ending:
Click the purple box.
Clic kthe bottle. behind it.
Click the cheese.
click the blue stuff in a jar on the top.
Click the sppoon.
Click the yellow vial.
Clic kthe blue vial.
Click the spoon.
Click the mouse.
Click the blue vial.
Click the red vial.
Click the spoon.
Click the mouse.
EPIC WIN! Enjoy the WTF ending.
Bird Ending:
Click the purple box.
Clic kthe bottle.
Click the spoon.
Click the red vial and blue vial.
Click the spoon.
Click the flower on the shelf.
Click the wooden lever on the top right.
Click the cheese.
Click the woodne lever.
Click yellow vial.
Click blue vial.
Click spoon.
C;lick deadmau5.
Click container twice, i think.
Click the pasta.
Click the yellow vial and red vial.
Click the spoon.
Click the flower.
Click the bird.
Click the red and blue vial.
click the spoon.
CLICK THE FRICKIN BIRDIE!
Hooray! you have won! Be sure to play the other REemus games!

Incredible game! I played this series out of order -- I think it was something like 2, 3, 1, prologue, 4. But even after seeing the Death Slugs at work, even though they should have been old news... that first sight of the birth pod still creeped me out, and the entire hatching result was just as disgusting as ever. That's how I react to enemies like this, and you deliver the art big-time.

Fortunately, Liam and Reemus are goofy and winsome enough to more than make up for it. Liam can being surprisingly cute even when he's just climbing a rope, and Reemus' lines make him an unlikely hero. The later games emphasize their brain/brawn combo, but here, they're straight-up charming.

And the puzzles are just amazing. I wasn't so fond of the prologue's time-limit deaths, but that's no problem here. The tasks all over these games tend to be straightforward (trap, tool, battering ram, whatever), but the artful scenery has all kinds of quirky resources. Some solutions are mundane, but a few are funny -- especially the ant inspector in the prologue, the war birds in c3, Goliath in c4, or the potion scene here.

Great work for two great buddies!