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Reviews for "Gemworks"

You've got an error

Hey, you've got a null object reference error in the function balance()...
Hope that helps you find the error.

Other than that I liked the game.
Good job.

Not bad, but...

To make a great puzzle game, in my opinion, you need to make it challenging, yet offer multiple ways to go about it, as well as a sense of randomness that keeps the game fresh beyond the first playthrough. I really want to say that I like this game, because the concept itself is great and original, something not always easy to come by...however, each level does have that scripted feel. Also, the computer's auto matching is just out of place and hard to abide by. On top of that, as they're all saying, you must be able to use the hammer before it clears the board and costs me 100 seconds... and on the flip side, in this game you can tell way ahead of time that you will not be able to make any more combinations the way your board is set up, so a button that refills the stage with a 100 second penalty would fix both of these problems.

Overall, the idea is great, but needs tuning. Get rid of the frustration, add in a little flexibility, and it should turn out to be a great puzzle game.

nice

can get borin after a while tho also i dont see the point of the build ur empire bit

Its...

Its fun... But the jewels seem to fuse randomly up or down, which really was messin with me... Maybe I didnt grasp the game fully..

It was fun though!

Mmmm... Ok

Pretty good . Very addictive (as any good pussle should be but I thought getting the buildings etc. was quite stupid