Quite Excellent
There's not much I can say that can't be summed up in the title of this review, so rather than try to fill space with redundant praise for a truly fantastic game, let me just point out the one improvement it could really use- buying power. You have cash in the game only as a means to measure progress, but it could be better used to acquire amenities to slow the rate at which the patrons gain stress. Things like more and cushier chairs, progressively better magazines, soothing music, flowers or fragrant incense, etc. Things that would not be added directly as the game progresses, the way the facilities are, but things that a player could save up for and improve over time, and would help the player relax just as much as the patrons do by giving a little more wiggle room to deal with them.