Cool but...
Very original, too bad the outcome was below level. Also i think it would be more fun if you didn't try to let it look that realistic, just a simple game would be nice.
Cool but...
Very original, too bad the outcome was below level. Also i think it would be more fun if you didn't try to let it look that realistic, just a simple game would be nice.
Eh...
Not bad, but I dunno why everyone is giving it 10's and saying "best game evar!"
I remember playing the other game that you seem to have mostly reused here (didn't even change the turret names... I'm fighting an army of killer robots with axe throwers and giant fungi?), and I feel the same about both of them - they've got that unpolished, random feel to them, and there's no immersion. I feel like I'm building a network of statistics and watching numbers compile, rather than fighting off a horde of evil machines.
Other game, is my EF:Defense, and this one is sequel to it. Actually military weapons always got some strange names =) Any tips what exactly was wrong? just pm me, i will fix that.
I've played better
This is a pretty standard tower defense game. The path for the ememy is fairly short and sometimes ignored altogether. There are loads of tower defense games and nothing in this one makles it stand out above the rest.
ummm ok
it got a little monotonous though.
alright
eh heres pros and cons
pros:
creative with enemy names. good graphics sorta.alright menu music
cons:
levels to long even sped up. became repetitive to quickly. not original with robots taking over wirld slaghtering all manking. cliched hero verse hordes of enemies and must save world blah blah blah. horrible combat music.