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Reviews for "Creekwood Forest"

hmm... could have been better

could have been fun, but alot of ppl speed through the tutorial, and dont read that that white circle is the starting point, which got me stuck for about five minutes. Also, i would suggest the choice of more types of music, because i wasnt quite in love with the current music, and finaly, add a timer in the corner, and a minimum time limit in order to get through, to increase the sense of urgency

kinda cool.

neat graphics, but this was too incredibly easy....

and i don't like SFB's games so much(except zelda:TLNRS)... decline.... WANT.

and i was kinda hoping for an intro...

Not quite sure...

The game is promising, but I'm afraid that I couldn't fully enjoy it. Admittedly, the little hedgehog avatar type-thing was what appealed me to tit - but then (maybe 'cause I was slightly distracted and couldn't get into it) but I found the initial main game to be a tad dull and repetitive. Although, it looks like a lot of effort has gone into the making and the preface is good, I feel like a lot could be added to the initial gameplay. Also, the directions for the challenge and main mode confused the heck out of me at first (then again, like I said, I was slightly distracted - so maybe this was my own lack of attentiveness)

Yep.

Not amazing

It was an ok game but it was imcredibly simplistic, On the plus side the grid and how it reacted in someway to my clicks on every space way pretty neat

A VERY simple game

Not to insult the former glory that the Uber Flash Bros have built up, but this game is very bland to most people's tastes. People prefer your flashes in comparison. Nightmare is probably one of the few exceptions. The James the Zebra series is not working out so well. Most people dislike music based around a nature filled view, and the bomb these days is rock, drum and bass, and video game music, or ambient music.
The next issue is with the game play. It is rather simple and bland. People perfer MMORPGS, which one or two man teams cannot make, unless if they are highly skilled in every aspect, and incredibly swift, and have plenty of cash.
The fadeout, in my opinion, is too slow.
The instructions are not read too often, and the game play type makes it so you can't explain it like in James the Zebra. Also, there is a glitch I have to report. on the second level of the main game, the starting point didn't show up no matter where I looked.

Good luck rebuilding your empire of supporters.