Blah.
The first one was pretty nice on level quality in proportion to design ideas, but this time around yours ideas are nicer but the levels DON'T ACTUALLY WORK MOST OF THE TIME. By as early as '10t2' the skill or luck required was virtually rediculous. Fix up your level designs, tweak some physics, make the ragdolls carry more weight instead of flopping onto key mechanics like a slice of meat, make the line platforms catch the rags properly. Anything, just fix it.