It was awesome!
...Except that it got so laggy that a window came to tell me that it was running slowly. But, other than that, good!
It was awesome!
...Except that it got so laggy that a window came to tell me that it was running slowly. But, other than that, good!
Sometimes clicking slower is will fix this....
Some improvements.
-The graphics are better, but they don't loop on all sides. You can see where the squares go together.
-Why was dragging removed?
-Are the portals going to be fixed before the final release? They don't always work...
-Is there going to be more control over which portals lead where?
-Will it be easier to move off of an endless loop of arrows? As in, you don't have to move away in a specific fraction of a second?
Well, anyway, it's pretty fun with the new editor, although there should be a few fixes. I'm making a truly evil level at the moment. Mostly arrows and well timed movements. >:)
The Lava is the only thing that doesn't EXACTLY loop on all sides. workin on it...
as for the lag, don't go click happy, click at a normal pace, not continual clicking.
just click every time you want to place a tile.
i dont git it
u dont git to play the lvl or nothing
Laggy.
The lag was ridicolous, after the first 10 squares, it took a second of lag after every square placed, and my computer is powerful.
Nevertheless, it was a fun thing, and I sent you a PM containing the most evil level ever conceived.
Good for the most part.
I fould this really good and easier to use than the first one, But I found that it became tedious having to click every single tile. And I also found that it laged slightly when many tiles were on screen. But over all a good editor.
I will try adding a drag line, to add multiple things....