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Reviews for "Warfare Transporter"

Boring and repetitive, could do with ...

could do with many more features, not much work put into it, as said before, the art is wonderful, and so is the idea, but could be improved by far.

decent

I liked the graphics but I found the gameplay too slow and repetative. Maybe for the younger crowd.

...well...

buddy it is a good game good artwork but the storyline sucks and i have seen ps1 games that have a better storyline and as you know ps1 games are horrifying try to do a better game k you can do a better job then this pice of crap....wif my decision i say thumbs down

Decent start

First and foremost, my favorite thing about this game is the art style. The little transport boat looks completely badass, as does just about everything in this game, so if you retain anything from this little experiment in flash, keep the art. It's a winner.

That aside, as much as I want to like this game, I can help but feel that it is both boring and overly difficult. I really like the idea of having to attack and defend from both above and below the ship, but that's also what ruins the game. Its very difficult to handle a group of enemies, because you can only attack in one sphere at a time. What's more, given the slow fall of the boat's mines, you have to be relatively quick with timing, all the while avoiding the onslaught of bombs being thrown your way. Considering how big and clunky your ship is, that's not a particularly easy thing, especially since there's so many different ways to take damage. Not only can you get hurt from the u-boats mines and the planes/blimbs bombs, but you're also damaged by falling aircraft and your own ammunition (!). Does this make for a realistic game? Yes. But does it make for a fun game? Not really.

Here's a few suggestions. First, shrink the size of the boat. It's very too big and cumbersome for a game that's all about dodging and timing. Second, instead of clicking to attack, assign both the cannon and the mines a button on the keyboard. That way, you can fend off both aerial and seaworthy enemies at the same time. Finally, allow for an upgrade system; you know, increase the falling speed of mines, or the firing rate of the cannon, etc. Not only does that make for a better game, but it also gives you some reward for all your hard work.

Anyway, I really do like the game, its just suffering from a few design flaws. I look forward to seeing a Warfare Transporter 2, perhaps? Good luck, my friend.

bored

To fricken repetitive got bored on the 3rd mission add more options and stuff.