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Reviews for "-The Journey-"

was good but played it pointlessly for ages....

thought the game was good, but should let you know when you done something wrong.. i clicked the electric box before i got the can, so was stuck for ages and had 2 read the walkthrough, you obv need to light the can with the electric box, if i hadt av read the walkthrough i woulda been there 4 ages, and i cudnt av done anything as the box was already burnt out. good game idea though

wow

Its hard. Atleast i think so anyone wanna help.

I'm not a fan of these types of games...

But this one was quirky enough to catch my interest. Loved the first game, this one's definitely worth a play as well.

Long awaited

The first is the best of the serries. Would have been interesting to continue on with some of the ideas of the original.

Illustrates why point and clicks need text

A good point and click needs to be rational, or random in a way which can be figured out with some rational thinking. This is essentially a series of random events. Some of the actions are completely unfathomable without the walkthrough. I really liked your last one, and the programming on this is impeccable, but you really gotta have some way to collect hints in order to make a point'n'click this large any fun. Especially since it's possible to irrevocably screw up (like failing to click the guys as they fall out of the window), it's really frustrating to play this game without them. Just some thoughts. Also, Monkey Island pwnz. Does anyone remember those "Roger Wilco: Space Janitor" games? Loved those...

Specifics: How could I possibly work out that a cylindrical black object was some sort of torch/dynamite? Or for that matter, to toss it into a window?