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Reviews for "Dungeon Defender"

wow

one of the best defender games in a long time

Dungeon Defender

Really good defender game. Usualy the game on NG are just a few minutes of play, but I think this game can have you entertained for hours!
I'll save it for if I ever get bored at school haha.

I loved Dungeon Keeper , and I sure love this game

Mention about the inspiration by Dungeon Keeper would have been nice !
The UI was pretty nice and easy to learn and use, the graphics were very "retro", but seemed very fitting for the theme of the game. A little variation in the music and hotkeys could be added in a sequel... keep that in mind :).
The difficulty curve made a big jump at lvl 4... It took me about 5-6 tries to beat that level; I had to start over because I messed up with my skills. And speaking of skills, the skill tree seemed a little messed up :( , Some of the skills were not worth getting at all, and some others were pure gold.
Work on this,and make it better, you have my ten anyway :), I finished this game and enjoyed it a hundred percent.

5'd 10'd

I really enjoyed this. It's a solid game that kept me busy for quite some time. However, as with anything that's good, there's still some improvements that could improve this greatly.

I found the music somewhat repetitive, and as long as you are in a level, it repeats and repeats, which, when combined with my next issue, make for a negative playing experience. A way to change the music mid-game would be nice.

The pace was just way too slow. And jamming that meter as far as I could to the right, it still seemed very sluggish.

This is all I can say on the technical side of things, and now I'll just spout off some stuff that is more related to personal preference.

I found that the last level was actually easier than the level that comes directly before it. Going from watching 3 spawn points back to 2 was like being sent back a grade.

I also think this game would be much more entertaining if there were unit-specific upgrades that could be purchased during a level.

More traps would be fun.

(This may be intended but I'm not sure. But every so often, when a boulder trap is triggered, instead of rolling towards the target, it veers into the nearby wall while rolling, and vanishes.)

I suppose that's all I have to say. I had fun, and I wish you luck on any of your future projects.

awesome!!

best game ever