Constructive Criticism
I saw your reply to one reviewer with a request for more info so you can improve, so here are some things i noticed. Let me know if they are useful.
---In the training level's briefing ONLY, it says you have to shoot 4 out of 8, but the game has you shoot 3 out of 6.
---Although I cannot truly verify it, I tried shooting the poker player when my gun suddenly jerked. While the sway of the weapon is realistic, the thing is, I pulled the trigger while the crosshairs were still on the target and the game registered it as a miss. This may or may not be the case with other areas, but I am not sure how to prove it is truly occuring. Otherwise, I would tell you straight out if it is a glitch.
---As others have mentioned, there are unexplained penalties to completing a mission successfully the first time.
---When re-trying to mission, was it an intentional design choice for the player to re-purchase ammo for failed attempts? I'm just trying to verify this.
Great game overall. I love this type of game and would love to see more games based on this gameplay style. I think of it more as a puzzle game than anything else---it is "tactical" assassin, after all. That's what makes this series so great. If only the video game Silent Scope had the puzzle feature. I would love that!
While the game is excellent, there are a few glitches that can cause some irritation. They are not enough to detract from the score.
And thanks for making the briefings a good read. I love stuff like that.
Well done.