Alright
it was fun and I enjoyed playing it. I really don't like how you can only use the shop when you find that scroll though.
Alright
it was fun and I enjoyed playing it. I really don't like how you can only use the shop when you find that scroll though.
A very good game, missing something
This is a very good and playable RPG, with a simple and balanced fight system and many magical and special objects to collect. Also the map system is easy and has a very good classic RPG taste.
But fighting and looting becomes quite ripetitive after a while and an endless descent in just one dungeon kills your curiosity.
Why don't you add some quests? In the game there are some, but something more complex than "kill all the monsters of this level" would be more intresting.
Also why not adding a territory to explore (from dungeon to dungeon) or also a town or two? This would help you find something more than a portal scroll to an emporium. Mysteries to solve, real quests, commerce between towns. This game has the potential to be much more than an endless pit, please work on it.
pretty good
i like it, i gotta say
Love it but...
Its got some of its moves of Wolrd of warcraft ( Yes i know im a nerd laugh it up) But other then that its origanal and all around awesome =D
Too tedious
I'll admit that I agree with the majority of the folks on here saying that this is a great game. It is a great game.
The inventory management was a bit too tedious for my tastes, though. You get drops left and right, and it's hard to keep track of them. So every time I find some type of item, I end up going through the majority of all the items of the same type. I don't like to discard them, because I want to sell them. I don't have a suggestion as to how to make it better, in fact... I don't know what it is exactly about the inventory system that irks me, but it does.
Bottom line: I spent more time fucking with my items than actually playing the game. :(