A very good game, missing something
This is a very good and playable RPG, with a simple and balanced fight system and many magical and special objects to collect. Also the map system is easy and has a very good classic RPG taste.
But fighting and looting becomes quite ripetitive after a while and an endless descent in just one dungeon kills your curiosity.
Why don't you add some quests? In the game there are some, but something more complex than "kill all the monsters of this level" would be more intresting.
Also why not adding a territory to explore (from dungeon to dungeon) or also a town or two? This would help you find something more than a portal scroll to an emporium. Mysteries to solve, real quests, commerce between towns. This game has the potential to be much more than an endless pit, please work on it.