Ugh...
I was completely obsessed with beating the first Xeno Tactic...this time around, not so much. The magic of the first game was that you were able to make your own maze, and have the little suckers running around in this construction where the walls fire back.
Not so much here. I see pre-done levels with no creative spark, and an under balanced game all-around. This isn't Xeno Tactic 2.