Not very original as said.
But at least this is the first time I have ever seen a life bar for both player and enemies, so instead of seeing an enemy die in one hit while the remaining ones take 3 or 5 to die, you can tell which dragon is almost dead.
And thank you for not including useless teammates who stand there waiting to die only putting whichever character you're currently using at risk of death by trying to save one of the useless characters only to have both get killed.
Why even bother with more than one character when only one can be used effectively at a time while the computer can kill you easily when there's like 5 or more enemies attacking at once. So I thank you for not having usless reserve characters just standing there getting killed and in turn getting you killed trying to save their useless selves.