Demo aside
A a flash game it was solid. Graphics Nice, Sound Good, Music Fine.
As a demo it became frustrating. Rather than enjoying my flash game I was told about this other BETTER 3D game.
Well, even if he graphics were better, the game-play still needs work.
1) The mix of powerups was nice, but they were too often.
2) The semi deformable terrain was nice, but my strategy became destroy all walls. See point 3, next.
3) The player advantage of being able to shoot diagonally was huge. (i.e. I was never at risk)
4) The enemy AI had no sense of objective. <-- this means that the enemy AI was non-existent. They moved (almost randomly) and shot (almost randomly) which made them enemies, but that was it. It would take me a great deal of patience to actually get killed, and even more; to loose.
Long story short. The selling points of the demo were good levels and better graphics. These were the two things that the flash already had. What it failed to promise was better game-play for having those additions.
Flash get 7/10
Anticipation of Product gets 3/10
Willingness to spend money 0/10