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Reviews for "Neo v Smith"

Meh

it was alright. The animation was slow, very slow. you could have upped the frame rate at least 5-8. Overall it was pretty much the same thing over and over. And why for god's sake did you make him jump into the sun over and over and over and over. at one point you even moved the sun just so neo could jump into it.

LeviFolds responds:

Actually, if you want the original .fla file the sun stays in the same position the whole time, in reference to the sky, buildings, etc. And seriously, if you were surrounded by 100 of the same guy you would be jumping around a lot too, think about it. And i have a feeling your computer couldn't handle the frame rate, since many others said it was fine, its not like they have super computers that can make the movie look any better than it does...think about that.

not bad

IT wasn't too bad, but it was lackluster enough that most of the flash I was wondering which KOF character you were using in place of neo in that flash instead of watching the actual thing. The other thing that stood against it wasthe excess green color. I'm not sure if you were doing it to show that it was a virtual world or what but it was kinda annoying. Being my favorite scene in the matrix movies I wish you would have made it faster paced.

LeviFolds responds:

Basically, because you were trying to figure out what sprite I used, you didn't pay attention to the movie which means you shouldn't be reviewing something you didn't really watch.

Eh...

It was ok... The fighting look repetitive and the choreography couldn't have been any worse. I guess thats what usually happens when you use sprites ;/.

Indeed

Many already said it: its quite long for being pretty much the same scene over and over again. You did a pretty good job customizing the sprites, they r cool when u use em rite. Anyway, it feels like a LOT could have been better.

Falls short..

The one thing that really takes away from this submission is the repetition of the same move or moves over and over and over. Honestly I stopped paying attention about halfway through.

LeviFolds responds:

Considering that I only used a little over 200 separate sprites between Neo and Smith in a 4000 frame animation, I'd say I did pretty well to vary it up.

The whole idea behind this is to be as a classic Super Nintendo game of The Matrix. Since the movies came out well after the system stopped having new games, no one would ever get a chance to see a Matrix SNES game, so I wanted to see what it would be like. If you reference the 16-bit Street Fighter series, you wont find too many variations of move sets - no more than you find in this animation.

If you had read the description you probably would have figured that out and if that's your only beef with the submission then you should get into the habit of reading descriptions like the one I posted specifically to address questions related to assumption-based topics like yours.