Well
like the simple but professional presentation of this game. It was a very spirtual theme that encouraged focus. That gameplay was pretty innovative, which is something I always appreciate. I've played similar, but nothing quite like it. The graphics could have been a tad more polished, but I didn't take points off for that. What I did take points off for was due to the gameplay. Basically getting things "right" became an exercise of a guess and try. Several levels I felt any strategy would've been as good as any other, it was just about getting the posistioning just right. Other times I really had no strategy, and just put a block down and watched it bounce for a couple of minutes and hoped for the best. If there was a strategy in these levels I couldn't concieve it. I'm 1 under pro... I don't think a pro should be guessing and trying... Basically this game rewards persistance much more than intelligence, which irks me for a puzzle game. I would've like to see more balance in that regard.