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Reviews for "BioLabs: Outbreak!"

Addictive, simple, fun

Everything an Internet game should be. It can however get a bit monotonous, so maybe different types of viruses and antidote, upgrades and such, would mix things up a bit and keep things fresh. Apart from that kudos.

Inventive

Despite using a style of gameplay rather thoroughly used up until now, you've managed to twist it in a different direction. You get some points for that. Unfortunately, much of the innovative gameplay leaves something to be desired. The game, by itself, is fine, and easy to play. I didn't really see any way to lose, though, in fact I imagine it may even get easier to do as levels go up, since you need to fill less and less space with antidote to successfully contain the increasingly crowded outbreaks. Most other games like this have some kind of limiter, like the necessity to take up a certain amount of space with antidote nodes. One thing your game specifically could do would be to kill all of the outbreak cells in a certain time limit. It would give the player a goal to work toward, and a viable failure chance, rather than just a certain capacity of antidote nodes. I think it's a good thing for game designers to be looking for new ways to design old games. So work toward improving this aspect of your games for the next one.

insomnia game

Addictive, but way too repetitive. I played 102 levels and it's all the same thing, with no end and too easy. The sounds become annoying after a while.
It's good, but could be better.

Good premise; way too easy

I made it to level 50 never dipping below the "2" mark, and even then I only quit because it was late. There's no timer, points system, anything to really give the game incentive. A good start, but it needs a lot more.

soooooo cool

lovely game, graphics are cool and its so addicting that tonight i playe til level 43