awesome game but bad mess up
yea, this is me being dumb and hurrying up with the turrets and barricades... but whenever i had a base i accidently boxed myself in and it isnt hard to do, i keep accidently doing it everytime i play
awesome game but bad mess up
yea, this is me being dumb and hurrying up with the turrets and barricades... but whenever i had a base i accidently boxed myself in and it isnt hard to do, i keep accidently doing it everytime i play
if only....
more people had this kind of talent writing indie and flash games. Great job! very awesome little time killer
You've done it again...
...Perfected the art of third-person survival. This one's my favorite yet, for one main reason: it's no longer just a game in which you mindlessly go around and blast zombies six ways to Sunday (not that there's anything wrong with that). They come much faster now, in bigger hordes, and the levels are irregularly shaped and can be used to your advantage. Strategy is essential for survival.
Also, the new graphics look excellent; for some reason the levels remind me of Starcraft maps. I love the new enemies--except for the vampires, they're tricky little buggers--and the new weapons. Although I think you should bring back the Uzi. It's a classic.
All in all, great game, excellent work, encore, bravo, kudos, and so on and so forth. I love this. And here's a hint for new players: In "Classic" mode, build a fortress out of barricades as soon as possible and fill it with turrets. In the meantime, watch out for teleporting, bloodsucking S.O.B.s!
awsome
awsome dude nice game u made and i really like all the upgrades
SWEET
CHECK THE GAME OUT BUT IF YOU DONT PLAY BOXHEAD THEN GO DO SOMETHING ELSE BUT BOXHEAD RULES!!!!