Awesome!
The only thing is, well, While I like the fact that you added minor rpg elements into the game with level ups and all, but after the battle the only improvement that was actually made was the skill of the actual player. It would be nice to have some of those rpg elements outside of the battle, some shops maybe? Or maybe some form of level up awarded to the strategist after the battle, Im not sure how to say it but I think you get what I mean.
5/5 and 10/10 none the less.