thanks
this is a great tutorial, thanks
thanks
this is a great tutorial, thanks
Good Good!
If i may,id like a piece of my code to be in a game...
Well,thats what tutorials are for ^__^ Thanks
useful
Very good tutorial, I'm definedly going to need it. I really liked the wall-jumping part. I never saw something like that in any tutorial.
Very Helpful
Very good tut. Got me right off the ground, having not had much experience with actionscript at all. Code worked great, and was in such a manner that was easy for me to break it down and figure out exactly what each line did. Now if only you would have included a way to kill the enemies, or have them hurt you, it would have finished it off nicely, kinda left ud hangin. Excellent job though!
I Love the HitTest for the Walls
I use that hitTest for just about every game I make! I'll mess around with the radius variables someday and figure out what the code actually means... I read your explanation and it was good, but I couldn't quite understand what each individual word did, so a more accurate explanation would be appreciated. The enemy scripts were more complex than they had to be, and there are some MUCH more easy ways to do those kinds of things. Anyway, the wall detection alone is all I need, as it will work for overhead or platform designs, or just about anything else for that matter! I've used the script more times than I can count.