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Reviews for "MARKSMEN"

Good

Outstanding for a flash fps, although Freedom of movement was a bit limited, maybe a strafe function for the next? (if any)

Also, taking cover was a bit vague, I found that turning away from the boss was the only real way to do so, which meant it was more an attack-recharge thing, not very tactical tbh.

The music was good, gameplay was passable, and the concept was brilliant.

More, please!

Zomb... Freaky

This game had a lot of potential and I saw plenty of freaky things that I liked. The variety of guns and enemies were pretty good. The radar was no good. I did not find a good use for it. ANY use for a radar would be in the corner where you could see it all the time. The night vision goggles was good, but you could have made it where we could see a little without them when it became dark.

A couple of notes... finding cover means moving to a spot where you can barely see an enemy. Why can't you duck? Why not let the characters "specialize" in something so that you can switch between them for whatever. Have a guy throw grenades while the other can fire faster or something. PLEASE make the cursor a more visible red. I could barely see it sometimes.

Alright, so there were a couple things I was not happy with but I I'll give you probs in freaking me out with the beserker. I'll look for your next submission.

very good

i really liked it great game

great game

last level boss way to easy increase some crafics and make more playable chapters

exellent

the only problem is that you might want to put more emphasis on the "marksman" part, I got though the game and used the sniper rifle only three times, I could take the snipers out with my machine gun