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Reviews for "Time Assault"

Cool game

Nice and addictive.I got to 8568 ninjas.

CrazyChihuahua responds:

Thanks for playing and reviewing!

Wow

Very neat game.
I got to about 500 kills before I noticed the ninjas lodging onto the handle actually slowed it down...
I got careless around 1000, and died at 2500...
woah... addictive.

You're also very good at finding great music that fits for your flash... great job!

CrazyChihuahua responds:

Thanks for the review. Ya, getting even a bit careless can be the end of you, eventually.

500+ KILLS!!!!!!!

make a sequel with highscores too!

CrazyChihuahua responds:

Perhaps. Thanks for playing and the review!

Fun. A few minor things buggin me tho?

This was reeeally fun. Addictive, fun, funny and all that. Really, the dying screams of the ninja fallin of the tower got me laughin my eyes out. Just....is it me, or does the clock hand just get too slow to follow my movements if i go REALLY fast? And its not that i have a gazillion ninja on it, effectively making it slower, just, if i go as fast as i can, the game doesnt comprehend it and just starts movin the hand back and forth. Maybe it would be better if u made it so it would turn in the direction you're moving your mouse in, regardless of how fast you're moving it. That'd make it LOADS better. Oh and the bell thing was really cool, makin them fall of like that. If you plan to make a sequel or update this one, try and use my advice :D it'd reeeeally help me (maybe some other ppl too :D)

CrazyChihuahua responds:

If (when) there's a sequel, that'll be tested and considered, for sure.

Thanks for the review.

lol

FUN! lol yea put spider man as boss, when u knock him off he shoot his web and comes back. he may even shoot at the hand! and the quality decrease system is good, good work. hey btw, for more extreme, decrease physics and make all ninja a rectangle when there are thousand of them

CrazyChihuahua responds:

Dampening the physics would most likely make it run faster, yes, but part of the fun is having ninjas fly every which way, instead of just up and down.

Thanks for the review.