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Reviews for "Fear Unlimited 2 Issue 1"

awesome!

keep up the good work. i would love to see more!

Awesome Game, Nuff said.

This game rocked, simply put. I really enjoyed it and am seriously looking forward to another installment. One problem though. When fighting the first behemoth boss, whenever i used the X prompt, he would recover from it before i do (however the hell he recovers from being attacked before i do from attacking) and pound me for damage worth half of my life. Any solutions on how to beat him? Other than that, great game.

Around level 6...

If you get hit by a blast a certain way(its hard to tell what exactly happens) you get caught in a golden light, and the game shakes and freezes.Other than some glitches, a badass game.

Well, the first one was nice but this one...

It's a shame. You have so much talent. I mean look at the background and the creatures, they look perfect! The music fits, the attacks are all helpful, good difficulty, customize option, this game has actually everything you need...but:
There are many, MANY Glitches! First: You can not counter the enemy's attack with your own attack, you're always the one who loses health. Second: Grabbing doesn't work, no matter what I do. Third: The Fatality works sometimes but strangely it seems that the programme chooses whether you are able to do it or not, because it worked against numerous enemies and some minutes later it didn't work anymore. Fourth: And I really thought that a boss battle couldn't get less boring. I mean, come on. You die after two hits, the enemy itself moves faster than you, because Encon seems very slow this time, and (wtf) he can leave the arena's frame!? Well, you can do the same but not the way they can! They completely leave the frame, so you have to wait till it comes back, and in the case of the first boss, he could just stay where he is and shoot that blue energy blast at you, disabling you to hurt him, because you can not leave the damn frame. In my opinion, adding some jump and run parts was a good idea and they were even fun to do, fighting against the minions was also amusing and not too hard, but I beg you, make Encon a bit faster, his attacks' delay take too much time and they don't even hit sometimes! So, here is my list for the things you still have "to do":
1: Limit the enemies' movements to the actual frame, so they can not leave it, whether on their own or by Encon's attack.
2: Decrease the attacks' delay and make the attacks as such faster as well.
3: The regular fatality should be a sword strike or something, thus an attack which throws nearby enemies away as well.
4: Please understand that I don't hate your game, I actually like it as well as Fear Unlimited Full Edit (which worked better for unknown reasons). Anyway, I really would like to play the following issues but instead of working on the sequel, please focus on improving this game in the first place! Once you did, I'm absolutely sure that a relaunch would get the crew pick, daily first, weekly first and maybe a score of over 4 as well!

Awesome

Truly a great game, i've been waiting for a long time to finally play it, but it matched my standarts. It's a bit slower than FU1, but i think i'll be happy with this for some time.