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Reviews for "Toytown Tower Defense"

Not Bad

Decent game, though I agree there should be a continue button to prepare yourself for the new wave. Since a newer wave can suddenly run ahead of the old wave. When your in the middle of a wave you don't want to have to take time away and upgrade and make new stations.

cool

it was a good game, up until a certain point because it got 2 hard

Its a tower defense game.

A TD with a toy theme, throw in one or two instances of originality and you have an average time burner. Nothing bad or good, this game really lies in the middle. I can't really say its good or great because there was no thought provoking angles in the genre. The hero aspect is interesting, but its still run of the mill.

I can't develope a strategy too effectively because starting out is a little mundane. Try being more creative. Throw the cookie cutter in the garbage.

meh. not bad

It was fun. Im not to into the whole hero thing on my defense games. Id rather worry about upgrading my towers and such. Speaking of tower it needed a ton more.

Good & Bad

Good :
Heroes (don't need to buy an extra tower if an enemy goes through)
Boss Drops (the super power up of unfairnes)
Auras (1 word sweet!)

Bad:
THE FREAKIN' MAP! (next time make it smaller or make it so i can scroll with the arrow keys is freaking anoying)
POWER FOR TOWERS! (got damn i gotta waste hard earned resources just so i can get enough power to buy 3 freakin' towers...NOT GOOD delete the power system its f**king anoying!)

Still...GOOD GAME!! (DELETE POWER FOR TOWERS AND ADD MAP SCROLLING WITH ARROW KEYS PLEASE!)

10 (overall of game) - 3 (1 for power for towers and 2 FOR THE F**KING MAP) = 7!
7 = 4/5 !