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Reviews for "Defend Level 60"

Alright

-Good-
The idea for this was alright, but it was pretty boring in my opinion. The music was a decent choice for when the levels were attacking, but it got repeditive after a while. The menu was pretty good.

-Bad-
Like I said this game gets boring after a while. The first thing I noticed was that you can't actually move level 60, which made it feel that you weren't actually controlling him. The other thing I dislike was that most of the level icons were of poor quality. I also didn't like how the level icons had errotic patterns.

-Overall-
A decent game, but got boring.

~Review Request Club~

Objection responds:

The errAtic patterns were deliberate - they make the game harder as it is harder to kill the enemies.
Name me a defence game where you control what you're trying to defend.
Also, to make things more interesting, I'm doing a second version with added powerups such as shields.

Good

I liked the game, and got finished over 5,500 points after being defeated by a Level 36 icon.

Sooo Boring

Got to 6000 pts, and nothing really happened. Just repetitive gameplay. I decided to call it quits at 6k.
Also, at around 600 pts the music stopped. So the only sound was the sound of my mouse clicking.

The only innovative thing with thsi game was holding the mouse down, and even then. Who cares about it though.
Can't you make it so more enemies come at once, or they come faster?

Such a bad game.

Objection responds:

The reason I made the enemies come slower later on is so that it was possible to complete the game without losing any health.

yeah thats not bad

but the level 2 icons split into 4 i hated that but not in a bad way i mean that made it a harder game 5/5

good

good but the game kinda ends at 2606 :P took me a while 2 figure it out

Objection responds:

That shouldn't happen.