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Reviews for "Ragdoll Invaders"

bomb game

this game deserves girls and sex.

haha, but seriously, i'm loving that engine, it's refreshing and simple and damn fun. Some people complain about the difficulty, but i like a challenge. kinda like ninja gaiden, the game isn't any fun without it's crazy difficulty, and it's the same case here. Perhaps an easy mode for the people that really need it, but please dont tone down the difficulty. I just love how this game takes real skill, you gotta haave it or your gonna suck. As for powerup, a few would be nice, like a spread shot gun, matrix type slowdown, just some simple things that are short quick boosts of help.

Only complaint is that the invulnerabilty after death should last about a second longer, just enough to get momentum built up and get outta those barrage of shots.

tis only a flesh wound

not bad. it's like playing as Neo with a spin injury. i like the idea but as others have said, the game could have used a few power ups. Also either lower the enemy rate of fire a litte or make the invuribility after you die a little longer. their were times where i'd come back to like only to be in the middle of a hail of bullets that i couldn't dodge and my invinsibility wore off before i could even steer out of the way. other than that this was a fun distraction.

Simple yet fun

I won on my first try with 1 (+7 = 8) lives to spare. So, I'd say the difficulty seems reasonable. I think this game is great as is. The extra life dropped by all enemies is not always so easy to collect, adding an interesting dimension to the game. Being able to survive with a bit of the doll's leg missing is a nice touch. My only complaint is that the 8 looks a bit like a 13. That isn't enough to justify not giving you a 10. Excellent job.

Fun, it's like an onslaught of bosses!

I love the idea, only thing I don't love, is that there are no other weapons or even upgrades after each level (not each enemy/boss), like you could get points and spend them for more lives, faster movement, and more damage with each bullet, and you already have a scoreing thing that isn't points, it's the amount of bugs (the enemies/bosses) , i got 6 bugs, and goto level 2, my rank: Insane Bugsquasher!
But this is a great game and idea, but it could do with a bit of improvement, doesn't need difficulty setting, if any one can't play it good enough to beat the first 2 enemies/bosses, then they should try another game, cuz they got no skills.

The one thing I can't understand is, how can a stickman shoot lazers or bullets from his arms, and fly, and also, why is he saving the Earth, it's a crummy place, why save it? (no, the Earth is great, it's just the people on it are crummy.)

GREAT JOB!!!!! ^-^

Fun, and quite difficult.

Overall good, although I'm something of a sucker for ragdoll games. My best score was 41 ships. Really, you should add some different weapons or powerups. Perhaps coins could fall from the sky, and at certain points (or on the pause menu) you could access a shop to buy new weapons, extra lives, or whatever.