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Reviews for "POGOboy 1.1"

Great concept!

Nice one! You kinda altered the linerider - concept into something different.
But you have still things to improve:

- The POGoboy - graphic sucks, make another one or ask some skilled person to do it.

- Make the gap/hole in the beginning bigger. It's too frustrating to try to get 'in' it.

- Create bigger terrains, maybe with some twists like buttons to push or obstacles to avoid

- Limit the 'draw' - power. This adds a strategic element to the game

- Insert an 'erase' function. I don't want to reset everything just to change one small part

- a 'pause' function 'd be helpful, too, as you could draw on the fly.

- make the music change or at least turn of - able.

Generally:
Work with blurs, shades to improve the graphics. That makes the game look much better. Add specials like above or e.g. stars to collect, a timer, whatever.
Although I'm not sure whether the concept was developed by yourself, I'll give you a 5/5 anyways, because this thing definitely has potential. If your're willing to improve, you'll get attention here.

Yours,

OLLR

Its very fun, but....

the game is pretty tough, but that isnt a bad thing, the concept is fun and original and i could spend all day playing the game, i think this game rocks and i loved the concept, good game.

really well programmed.

but not so well drawn. seriously fun though, you should find yourself an artist to do the graphics, other than that its a great game.

Meh

It was okay, but i found a bug: I was about to get to the exit, but then i got stuck in a part of the platforms, and i had to start over. But i liked that u put in walls.

fun but kinda anoying

it was fun but you should probably make an tool where you can rub out just a small part of your line and a button so you can restart witout your track being completely deleted.