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Reviews for "13 Guardians"

Briliant!

This game just rocks.

The most hard is the flame guy He kills me with 2-3 attacks. But ghost and his defence is pretty anoing. And when he heals one time 50 hp it's geting very hard.

The only thing weird i found out was ghost helling the non magic curses. But without this thing this fight would be just too hard.

Great game, plus some suggestions for others!

I give this a full 10. I've noticed that there are quite a few who seem to have difficulty. My suggestion to them is that if you are going to have a clear victory over someone, draw it out. Shorter battles means less exp. Money seems to be a rather set amount, but EXP is different. Another bit of advice is rely more on curses than you may normally, curses are VERY important, especially the damage over time one, and the stamana loss over time one. My last bit of advice on this is to NOT and I repeat, NOT pick the balanced char... If you pick the warrior or the mage, the perks are higher than taking the weaker. That's all, Keep up the wonderful work! And to all who try my advice, good luck!

Sesh just one suggestion.

Make a deck forming option, becouse usually you get like 1 usefull card and 6 useless... xs

A very good card game!

I finished this game in about 8 hours, with the first 3 hours as experiment.
This is the hints I think helpful to those who found the game hard.
1. The EXP amount is based on cards played (except discarded), so a longer match will get you more EXP to upgrade.
2. The money will be more if you finish the round with higher / full health.
3. Based on the above 2 points, you should build your char defensive in the first 10 stages and only go more aggressive in the final 3 stages because it can make you play longer round and finish in high HP.
4. I found Self Healing and Magic Recover most important , Heal Efficiency is also very good, Avoid hit/magic/curse also help.
5. I keep the Damage at low points because if your damage is high, you have to discard more damage cards to play longer round. If your damage is low, you can play more attack card without killing opponent to gain more EXP. I only increase damage intensively in the final stage to quickly kill the final boss.
6. I never add point to Stamina and MP, and only add a few to HP in the later stages to prevent 1-2 hits kill.
7. Do NOT use your gold to buy sword except in the final stage because it will increase the cost you paid to increase Hit Damage in the Skill page. Use them to buy armors and items.
8. I always try to keep 3-4 healing card and 1 remove curse card and use/discard the other 2-3 cards. They can keep you safe and can easily control when to finish the round with full health.
9. The final boss is very very strong and so the extended strategy do not apply. It is also not needed as there is no EXP for wining. His weak point is low health so you should upgrade damage and possibly buy sword and aim for 1-2 hit kill.
Final Boss Stat :
HP 150 auto Healing 5 per turn
Stamina 200 Recover 20
MP 500 Recover 20
Hit Damage 30 Def 10
Magic Damage 50 Def 20
Avoid Hit/Magic/Curse each 10
Spell Power / Duration each 30
Heal Efficiency 10
My Char stat :

HP 150 auto Healing 10 per turn
Stamina 100 Recover 7
MP 130 Recover 18
Hit Damage 29 Def 30
Magic Damage 28 Def 35
Avoid Hit/Magic/Curse 20/20/10
Spell Power / Duration 15/12
Heal Efficiency 20
Hope this help and wish you all good luck!

Love the challenge, sick of easy games!

I hate it when i can play and beat a game in less than 10 mins ... so for all those saying its to hard ... challenge yourself, change your stratigy ... if it was EASY it wouldnt be worth playing!

I did beat this game, so it is possible ... although I can only do it starting as as shrewd then modifying the charactor twoard wizard or warrior

the only one i had to rely on the luck of the draw on was the end guy ... he can kill you in 2 to 3 hits no mater what you do it seems ... so i put all my exp into my hit power and had my sword all the way upgraded ... my only chance was being able to hit him enough times before i died .. if i didnt get at least 3 attacks to start out with i had no chance...

it is anoying when you dont get the right tiles, but then you just discard ... the ghost has to discard friquently i noticed .. so it IS fair