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Reviews for "StormWinds"

its alright

it was a decent game but theres room for improvement, add upgrades and more turrents for starters

Would be nice

if I were as mechanical as the enemies...har har!
Flak cannon is next to useless, also the normal cannon is too weak to bother with and any buffers are just expensive targets that get hurt so easily it will cost more to repair than what it cost in the first place.

The machine gun is where its at, and what more do you need? Well actually, alot more. I decided I'd stick to a MG, place it in the lower-left, station a few of those dumb cannons to act as cover and then it was over for those flying fucks.

Then ironically the game defeated me in the wrong way intended: being bored to death.

game is ok...

when you install turrets they should at least have a A.I so you don't have to worry about picking them!

A True Classic, Play This Now!

-And I don't say that about just any game! While not as flashy as the sequels, StormWinds still remains one of my favorite games of all time. Though the two dimensional animation isn't particularly high tech, these games (all three of them) have a unique artistry that blends natural and mechanical beauty flawlessly. The environment is enhanced by a couple of catchy themes that fit the feel of the game perfectly. The lack of sound effects hurts the audio category, but the absence of audible gunfire and explosions only makes the game seem more surreal. Despite the fact that it is difficult to learn, this games' ballistic mechanics are always fun to use and the automatic upgrading and lower difficulty setting available in this game makes it the perfect StormWinds intro for beginners.

Animation: 3
Sound and Music: 2
Interactivity: 4
Originality: 3
Weirdness: 2
Overall score: 3/5

StormWinds Trilogy afterthoughts:

I apologize for the delay in writing this final review and I apologize for the harsh (though still pretty valid) criticisms in my reviews of StormWinds 1.5 and StormWinds: TLC.

StormWinds 1.5
This game is NOT "unplayable" but it is very difficult. You had better master StormWinds on at least normal difficulty, before moving on to this one. The upgrade system does take a lot of getting used to, but if you use it correctly you can improve the effectiveness of your weapons. I would also like to give the audio category in this game more credit as it was the first in the trilogy to incorporate sound effects. The animation also deserves an extra point because it was faster and smoother than the animation in StormWinds. Finally the interactivity category deserves a 4 not a 0, there's plenty of room for experimentation in this beautiful game if you know where to look.

Revised Score: 7/10

StormWinds: the Lost Campaign
I maintain my opinion that the addition of helpful tips makes this game easier and such features would have made StormWinds 1.5 less harrowing. StormWinds: the Lost Campaign isn't really "less difficult" than its predecessor, just the opposite in fact. I think the disparity in my opinion has a lot to do with my increasing skill level. The animation is just as smooth as it was in the previous game and deserves an extra point. StormWinds: TLC wasn't the first installment to "get it right" but it did improve on a lot of things.

Revised Score: 7/10

I'm scared

The game had not that much action. I think it should have a little more plot and a little less blah. Overall, its very easy and I want a little more graphic in it.