Good idea, but a few overlooked flaws
Awesome game and concept, and I love the idea of the different colours of enemies in different 'dimensions'. Three main flaws, however:
- The enemies often spawn too close to you. This is a pretty easy problem to fix, IMO.
- The screen 'earthquakes' whenever you kill an enemy can cause serious lag/get you out of 'the zone'. The game could be a lot better without that; more visual effects would be nicer.
- The controls are pretty hard to use competetively. You should add an option for a 'shoot with arrow keys' or something similar, since I'd prefer free movement and 8-direction shooting to no movement and free shooting.