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Reviews for "Oroboros"

woot woot

very awesome new take on an old classic!

Good, found a bug though.

If you end a level with the tail retracted the stamina will continue to drop when the next level is started, it stops dropping if you retract the tail and then let it return to normal.
I liked the game, it did get boring later on though.

Quite Fun

Very fun now deiign a shooter or RPG with the same level up system which works great.

Sort of understood it...

The gfx are just fantastic and I'm really hooked on to this game. The configuration is quite comfortable. Easy to manage. But I don't understand it a bit. Well. I hope you make a second one to this. Or maybe make another game, I just want to see more work from you.

Nice Job, almost good. 3/5

Laggy

I like the concept, the graphics are spectacular, and I think the game is pretty innovative, but the levels get progressively slower as time goes on, and it eventually becomes pretty much unplayable. I'm not sure why that is; might have something to do with the particles causing a long-term slowdown, because it doesn't look like there's too much more on the screen in later levels; at least, not enough to cause that great of a slowdown. But it's definitely the one thing I'd try to fix.

FunfaceGames responds:

Hi Jett,
I have been chasing down all of the things that might be causing the slowdown issues. The particle effects could definitely be it (which is one of the reasons I put the disable features in the game options menu)

It only slows down for me when I play it in a browser. When I play it in my standalone flash player, or as a projector it's about 10x faster and never slows down. I'd love to find out if other game makers have run into this issue before, but i'll keep digging and see if I can improve performance!

!(>_<)!