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Reviews for "Soul Quest +plus+"

It's alright

Gets a little boring after a while, though. Kept my attention until level 3, at which point I just kinda said screw it.

The one really bad thing I found was that upon each stage up, the bad guys don't necessarily spawn somewhere that's...not on top of you. I only lost 4 lives total, and three were to blue things appearing directly on top of me.

Doesn't really seem like much of a game.

Pretty poinless.
No real object but to follow around a little gray ball with your cursor.

interseting...but... possibly anti semitic?

i found the fact that one item that takes away from your "enlightenment" was a symbol resembling the star of david, the symbol for the Jewish religion, and frankly, immediately turned me offl, though the game was a little interesting, the fact people could be offended takes away from your score. Next time,, to avoid this problem, take a minute to think about the items in the game. still, the game was an eye-catcher!

Grawsie responds:

I am sorry that you missunderstood, the one eyed triangle foe is not, nor was it intented to be a Star of David.

When designing the enemies of the game I tried to base many of the off of simple shapes such as orbs (the moon-faces) squares (the blob monsters) and triangles (the cyclopses and grin bosses) and so on and so forth. While I'm sure that it did cross my mind that the two triangles stacked on top one another do resemble the Jewish symbol, the intent was always to be two triangles and not a star (as seen later in the red variant of that foe who is made up of a simular design but with both triangles spinning).

While I can understand your concern, your statment "the fact people could be offended takes away from your score" saddens me. If you truely feel that way that's fine, I wont try to change your mind on that, but I will say that as an artist I would never concer myself to accomidate people who are over sensitive to something such as symble closely resembling anouther. Not that I'm calling you over sensitive, but I am saying that it is dangerious to go out our way to accomidate those who are. People need to learn to look for the intent of words and symbols and not jump to conclusions with out first getting the whole picture.

Basicly, to sum it all up: That character came into my mind as that shape, and so I made him so, if I had changed him then I would be betraying my artistic integrity, while that may not matter to some it matters to me, so I chose to leave him looking as he does. While it does depress me that some may interpret him the wrong way, to me it is more important to risk offending the few and leave him as he is then to endorse censorship of any kind.

Hopefully that made sense, and thank you for you comments.

Nice

Wasn't able to muster the determination to beat this one. It kinda went on for a bit but still a good fun game.

Nice cheap tactic: If you're in a spot of trouble with no way out, just move your mouse outside the game box and round to the other side and in. The soul will "telleport" to the new location.

Comments: It would be nice if not EVERYTHING killed you. I have my suspicions that later levels will create impossible situations which is partly why I stopped. I've no desire to lose 7 lives in a row due to that.

Would be nice if the board you play on was bigger somehow. Its hard to get much Zen going when its so claustrophobic all the time.

LAME

do you get the idea of a good game it's something that keeps the player intrested for a long time and which is fun this just sucks!!!